Saturday, November 16, 2019
Number Sense, Numercay & Place Value Essay Example for Free
Number Sense, Numercay Place Value Essay Once a basic number sense has developed for numbers up to ten (see Developing Early Number Sense) a strong sense of ten needs to be developed as a foundation for both place value and mental calculations. (This is not to say that young children do not have an awareness of much larger numbers. Indeed, there is no reason why children should not explore larger numbers while working in depth on tenness). Ten-Frames Ten-Frames are two-by-five rectangular frames into which counters are placed to illustrate numbers less than or equal to ten, and are therefore very useful devices for developing number sense within the context of ten. The use of ten-frames was developed by researchers such as Van de Walle (1988) and Bobis (1988). Various arrangements of counters on the ten frames can be used to prompt different mental images of numbers and different mental strategies for manipulating these numbers, all in association with the numbers relationship to ten. For example, examine the three ten-frames below. What numbers are illustrated? What does the particular arrangement of the counters prompt you to think about the numbers? What can you say about each numbers relationship to ten? Frame A: There are five counters; perhaps seen as a sub-groups of three and two, either by looking at the clusters at either end of the frame, or by looking at the number in the top and bottom rows. Frame B: Again there are five counters; perhaps seen as three in top row and three in the bottom, or as four and one, or two and two and one. It is also noticeable that there are five empty boxes remaining, in a similar shape to the full boxes. This prompts the awareness that five and five make ten. Frame C: This arrangement strongly illustrates the idea that five and five make ten. It also suggests the idea that half of ten is five. This type of thinking would not occur if the five counters were presented without the context of the ten-frame. Plenty of activities with ten-frames will enable children to automatically think of numbers less than ten in terms of their relationship to ten, and to build a sound knowledge of the basic addition/subtraction facts for ten which are an integral part of mental calculation. For example, a six year old child, when shown the following ten-frame, immediately said, Theres eight because two are missing. This child had a strong sense of ten and its subgroups and was assisted by the frame of reference provided by the ten-frame. Once this type of thinking is established, the ten-frame is no longer needed. Although dealing with whole numbers initially, the part-part-whole thinking about numbers supports the understanding of fractions, in particular tenths. Place Value Ten is of course the building block of our Base 10 numeration system. Young children can usually read two-digit numbers long before they understand the effect the placement of each digit has on its numerical value. For example, a 5 year-old might be able to correctly read 62 as sixty-two and 26 as twenty-six, and even know which number is larger, without understanding why the numbers are of differing values. Ten-frames can provide a first step into understanding two-digit numbers simply by the introduction of a second frame. Placing the second frame to the right of the first frame, and later introducing numeral cards, will further assist the development of place-value understanding. Games Ten-Frame Flash (5-7 years) 4 players Materials: A dozen ten-frames with dot arrangements on them, a blank ten-frame for each child, counters. Rules: One child shows a ten-frame for a count of three, then hides it while the other children place counters in the same positions on their frames from memory. The flasher shows the card again and helps each child check his/her display. After three cards the next child becomes the flasher and so on, until everyone has had a turn.
Thursday, November 14, 2019
Shakespeares Othello - Desdemona the Ideal Essay -- Othello essays
Desdemona the Idealà à à à à à What wife can compare to the ideal wife which the Bard of Avon has painted for us in his tragedy Othello? She is appreciated by everyone except the villain. à Angela Pitt in ââ¬Å"Women in Shakespeareââ¬â¢s Tragediesâ⬠comments on Desdemona as the ideal wife: à Handbooks of the period explain in some detail what is required of the ideal wife, and Desdemona seems to fulfill even the most conservative expectation. She is beautiful and also humble: à A maiden never bold Of spirit so still and quiet that her motion Blushed at herself. (I.iii.) à Her concern for Cassio shows her generosity, for she will intercede for him with Othello. She is wise, and also a ââ¬Ëtrue and lovingââ¬â¢ wife ââ¬â ââ¬Ëthe sweetest innocent that eââ¬â¢er did lift up eyeââ¬â¢. (44-45) à David Bevington in William Shakespeare: Four Tragedies describes the depth of virtue within this tragic heroine: à We believe her [Desdemona] when she says that she does not even know what it means to be unfaithful; the word ââ¬Å"whoreâ⬠is not in her vocabulary. She is defenseless against the charges brought against her because she does not even comprehend them, cannot believe that anyone would imagine such things. Her love, both erotic and chaste, is of that transcendent wholesomeness common to several late Shakespearean heroines [. . .]. Her ââ¬Å"preferringâ⬠Othello to her father, like Cordeliaââ¬â¢s placing her duty to a husband before that to a father, is not ungrateful but natural and proper. (221) à Blanche Coles in Shakespeareââ¬â¢s Four Giants interprets the protagonistââ¬â¢s very meaningful four-word greeting to Desdemona which he utters upon disembarking in Cyprus: à Othelloââ¬â¢s four words, ââ¬Å"O, my soulââ¬â¢s joy,â⬠tel... ...mind behind the murder results in Iagoââ¬â¢s murder of her. Gullible Othello, grief-stricken by remorse for the tragic mistake he has made, stabs himself and dies on the bed next to his wife, his sorrow being as deep as his love for Desdemona prior to Iagoââ¬â¢s machinations. à WORKS CITED à Bevington, David, ed. William Shakespeare: Four Tragedies. New York: Bantam Books, 1980. à Coles, Blanche. Shakespeareââ¬â¢s Four Giants. Rindge, New Hampshire: Richard Smith Publisher, 1957. à Pitt, Angela. ââ¬Å"Women in Shakespeareââ¬â¢s Tragedies.â⬠Readings on The Tragedies. Ed. Clarice Swisher. San Diego: Greenhaven Press, 1996. Reprint from Shakespeareââ¬â¢s Women. N.p.: n.p., 1981. à Shakespeare, William. Othello. In The Electric Shakespeare. Princeton University. 1996. http://www.eiu.edu/~multilit/studyabroad/othello/othello_all.html No line nos. à Ã
Monday, November 11, 2019
Globalization: Video Games Essay
The global software market for video games was approximately $52 billion in 2012. In just the last 8 years, the emerging markets have gone from 12% to 47% of the market size and are growing at a compounded annual rate of nearly 30%. All of this growth in the international video game market offers a unique experience and cultural impact on many countries that previously would not have had exposure to these types of games. This exposure demonstrates the globalizing power video games have, and their effects on individual players. In order to quantify this effect several specific internationally popular games will be listed and described relating their content to cultures of industrialized, Middle-Eastern, and developing countries. The United States has long been one of the preeminent leaders in the computer and portable gaming production industry. Treyarch and Activision teamed up to deliver the Call of Duty series, including the recently popular Black Ops 2, which has been an international best seller. The game is available on many different platforms besides the PC including various counsels and even portable gaming formats. The game deals with warfare among several nations, including historical cold war missions that tie to an over arching premise linking these events to a future plotline. Through engaging war and nations in this manner a game like this could be seen to propel a certain ripple effect in perceptions of America among developing and middle-eastern countries. Many countries feel certain games have unfavorable portrayal of their nation or their religion and beliefs. Games like these may not necessarily induce violence, yet given the extreme realistic nature and handling of certain themes, there could be a desensitizing aspect to individuals playing the game. When speaking about video games globalizing affect on cultures, one important point to observe is that many instances of unfavorable reception or regulation of a game are done so in order to retain cultural heritage and beliefs. The Sims is a game by Electronic Arts, which has been around for over a decade and has many different expansions over the years. The reason t has been such a relevant and best selling game is because it is very customizable and gives people the chance to create their own lifelike character and family, subjecting them to many different scenarios. The game has been popular and has given many different countries an interesting look into a more Americanized living atmosphere and value system as hinted through the game play. They game is a great way to expose people to American and western customs in an interesting and fun way. However, certain countries have criticized it for the opulent centered outlook and encouragement of certain ideals deemed inappropriate in certain cultures. In much the same way other games treatment of drugs, alcohol and sex have unearthed new concerns for cultural boundaries in video games, especially countries with strict religious policies regarding such topics. American games influence on other cultures is not all negative. With advancements in the market, games have expanded and opened up many opportunities for countries to develop their own format and localized versions of games. American games also push the limits of technology further expanding the horizon and scope of games available in burgeoning new markets. Additionally, these new markets, including new industrialized and even increasing access in Middle-Eastern and developing nations, are expanding their technology to compete and offer consumers availability and access to such products. This proliferation in technology and broadband access also allows individuals in other countries the ability to communicate and interact with each other in online multiplayer formats. This exposure and introduction of consumers from different cultures is breaking down borders and increasing globalization. The video game industry has had to weather criticism since its inception as to its role in violence and other social issues. However, given its increased role internationally, and the gaming industryââ¬â¢s ability to help drive technology, there has been a resurgence in international acceptance of American video games and technology. The role games have on individuals may be a bundled and often complex topic, but there is no denying the increasing access and technological driving force video games represent to other countries. `
Saturday, November 9, 2019
Tips in Casino Games
How would you like to win at blackjack? Keep reading if you are interested in gaining some valuable advice from a retired dealer, if not turn to the home gardening page. Blackjack is one of the most popular games played at the casino because it is a game where the player can have an edge over the house. Basically, the object of the game is to beat the dealer. Having a hand with a value higher than the dealer or having a legal hand while the dealer busts does this. The player must know some basic strategies and procedures in order to have an edge over the house. The process starts before entering the casino; however, the principal procedures are carried out while at the table. Some strategies and procedures include money management, picking the right table and counting cards. Money management is as important as playing strategies. This process starts at home and finishes when the night is over. Firstly, a player should determine how much money to bring to the casino. A good rule is to multiply the average bet by 25; this allows for at least 25 hands. This is important because blackjack is a game that fluctuates with highs and lows, but in the long run, with good strategies, the edge is in the favor of the player. Also a loss limit can be set beforehand. The loss limit is the amount of money that a player will lose before quitting the game. Usually the loss limit is set to the initial amount, but should never be set at more than that. When at the table, money management is also important. There are two simple rules: leave if the money doubles and leave if the money is lost. Try to double the initial amount and if this is done, leave. It has been a good night. However if the initial amount is lost or the loss limit is reached, leave. Never get more money to play with because this generally leads to more losing and more emotional distress. Management over emotions and money will lead to success at the table. Picking the right table may determine whether winning or losing occurs. When arriving at the casino, do not play right away. Study the tables, the players and the dealers. Study all the anchors; that are the players who receive the last hand. More skilled players usual play this position. Having a good anchorman is invaluable because his/her moves determine the dealerâ⬠s hand. A good anchorman will save the table regardless of his/her own hand. Also study the other players at the table. Ignorant players can affect the shoe by making a bad move or decision. Lastly the dealer should be examined. Observe the speed at which the dealer deals the cards. Slower dealers will allow card counting, which will be explained in the next section, to be done more easily. Picking the right table can help increase the odds of winning at blackjack. More advanced players count cards to win at blackjack. Card counting is basically keeping track of the cards that have been dealt. This procedure is executed while playing at the table that has been chosen. This is the strategy used by Dustin Hoffmanâ⬠s character while playing blackjack in the movie The Rain Man. His character uses card counting to his advantage to help a friend win a considerable amount of money. Advanced card counting is difficult to explain and difficult to employ; however, less advanced card counting is more straightforward and still useful. At the start of the shoe, count the number of face cards and aces, which have been dealt. There are 64 face cards and 16 aces in a shoe with four decks. By counting the card, the player has a better idea of what the next card will be. If a large proportion of face cards and aces are dealt at the beginning, the rest of the shoe is unfavorable. As a result lower the bet. If there are more face cards and aces towards the end of the shoe, then the upcoming hands are more favorable and this in turn increases the bet. Card counting is simple to learn with practice yet it is extremely powerful. Money management, picking the right table and counting cards are strategies that can help the player win at blackjack. Independent, each procedure can help improve the chance of winning but collectively, these strategies can give the player the winning edge. Following these easy to learn tips I present, you are on the road to winning at the game of blackjack, but remember this advice I give to you sincerely, do not forget to tip the dealers!
Thursday, November 7, 2019
Definition of the Situation in Sociology
Definition of the Situation in Sociology The definition of the situation is what people use to know what is expected of them and what is expected of others in any given situation. Through the definition of the situation, people obtain a sense of the statuses and roles of those involved in the situation so that they know how to behave.à It is the agreed upon, subjective understanding of what will happen in a given situation or setting, and who will play which roles in the action. The concept refers to how our understanding of the social context of where we may be, like aà movie theater, bank, library, or supermarket informs our expectations of what we will do, who we will interact with, and for what purpose. As such, the definition of the situation is a core aspect of social order of a smoothly operating society. The definition of the situation is something that we learn through socialization, composed of prior experiences, knowledge of norms, customs, beliefs, and social expectations, and is also informed by individual and collective needs and wants. It isà a foundational concept within symbolic interaction theory and an important one within sociology, generally. The Theorists Behind the Definition of the Situation Sociologists William I. Thomas and Florian Znaniecki are credited with laying the theory and research groundwork for the concept that is known as the definition of the situation. They wrote about meaning and social interaction in their groundbreaking empirical study of Polish immigrants in Chicago, published in five volumes between 1918 and 1920. In the book, titled The Polish Peasant in Europe and America, they wrote that aà person has to take social meanings into account and interpret his experience not exclusively in terms of his own needs and wishes but also in terms of the traditions, customs, beliefs, and aspirations of his social milieu. By social meanings, they refer to the shared beliefs, cultural practices, and norms that become common sense to native members of a society. However, the first time the phrase appeared in print was in a 1921 book published by sociologists Robert E. Park and Ernest Burgess, Introduction to the Science of Sociology. In this book, Park and Burgess cited a Carnegie study published in 1919 which apparently used the phrase. They wrote, common participation in common activities implies a common definition of the situation. In fact, every single act, and eventually all moral life, is dependent upon the definition of the situation. A definition of the situation precedes and limits any possible action, and a redefinition of the situation changes the character of the action. In this final sentence Park and Burgess refer to a defining principle of symbolic interaction theory: action follows meaning. They argue, without a definition of the situation that is known among all participants, those involved wouldnt know what to do with themselves. And, once that definition is known, it sanctions certain actions while prohibiting others. Examples of the Situation An easy example to grasp how situations are defined and why this process is important is that of a written contract. A legally binding document, a contract, for employment or sale of goods, for example, lays out the roles played by those involved and specifies their responsibilities, and sets out actions and interactions that will take place given the situation as defined by the contract. But, its the less easily codified definition of a situation that interests sociologists, who use it to refer to a necessary aspect of all the interactions we have in our daily lives, also known as micro-sociology. Take, for example, riding a bus. Before we even get on a bus, we are engaged with a definition of a situation in which buses exist to serve our transportation needs in society. Based on that shared understanding, we have expectations of being able to find buses at certain times, at certain places, and to be able to access them for a certain price. As we enter the bus, we, and presumably the other passengers and the driver, work with a shared definition of the situation that dictates the actions we take as we enter the bus paying or swiping a pass, conversing with the driver, taking a seat or grabbing a hand-hold. If someone acts in a way that defies the definition of the situation, confusion, discomfort, and even chaos can ensue. Sources Burgess, E.W. Introduction to the Science of Sociology. Robert Ezra Park, Kindle Edition, Amazon Digital Services LLC, March 30, 2011. Thomas, William. The Polish Peasant in Europe and America: A CLASSIC WORK IN IMMIGRATION HISTORY. Florian Znaniecki, Paperback, Student edition, University of Illinois Press, January 1, 1996. Edited by Nicki Lisa Cole, Ph.D.
Monday, November 4, 2019
Case Study Treating An Ischemic Brain Attack Nursing Essay
Case Study Treating An Ischemic Brain Attack Nursing Essay J Sparrow, a 70-year-old patient, presents to the emergency department 4 hours after experiencing an ischemic brain attack confirmed on the CT of the head without contrast. The patient is a candidate for intra-arterial thrombolytic therapy to dissolve the blood clot causing the significant stroke symptoms. The patient is scheduled for the emergent cerebral angiogram with possible intra-arterial thrombolytic therapy. The nurse provided patient and family education and received the informed written consent from the patientââ¬â¢s spouse. The patient has intravenous normal saline at 100 mL/hr infusing into the right forearm with an 18-gauge angiocath, which is patent. Interpretations and findings done by the group: Most books have cited the importance of the ââ¬Å"3-hour windowâ⬠for administration of thrombolytic therapies. This is to adhere to the fact that irreversible brain injuries usually take place after 3 hours from the onset of stroke, and any intervention to reverse t he condition would be deemed useless. But recent studies show that the 3 hour window was extended to 4.5 hours, and was proven to still be therapeutic if the drug was administered up to this time. In the patientââ¬â¢s case, even if it was 4 hours after the onset of stroke, he was still allowed to undergo possible Intra-arterial Thrombolytic therapy following a cerebral angiography since this was indicated for stroke patients with onset of symptoms for more than 3 hours. CT scan of the head without contrast was done as a differential diagnosis as to what type of stroke patient JS had experienced. This was an important test to determine further interventions needed, and to reduce risks for any complications if the clientââ¬â¢s stroke was classified as hemorrhagic. Cerebral angiography was ordered to identify the exact area of occlusion, so that immediate administration of the thrombolytic drug can be done. Before patient JS became a candidate for thrombolytic therapy, several cr iteria for eligibility were assessed since not all stroke patients can have this kind of therapy. What labs should the nurse assess before the procedure and why? Patient JS is about to undergo cerebral angiography, wherein a contrast dye is to be injected to view the area of occlusion. Before the procedure, certain laboratory tests need to be assessed and reassessed as a standard protocol, and for further procedures which requires it. The cerebral angiography test is done to locate the area of occlusion or infarction to determine the area of administration of Thrombolytics. Since the client is about to undergo EMERGENT cerebral angiography, only the most significant laboratory tests are to be assessed. Blood tests Complete blood count with Platelet Count Hemoglobin count is important to determine the amount of oxygen in the blood. Low oxygen in blood aggravates the condition of the patient (in which a part of the brain is deprived already of oxygen), by depriving other parts of the brain or body of proper oxygen. Hematocrit can also determine if the client experiences alterations in fluid volume, especially within the blood vessels. Assessing these values can determine further interventions needed to be done before the procedure, such as administration of oxygen and increasing the rate of administration of fluids.
Saturday, November 2, 2019
Pride and Prejudice Essay Example | Topics and Well Written Essays - 1000 words
Pride and Prejudice - Essay Example Elizabeth had asserted her love, and her experience can also be useful for women today. Austen's use of irony in her novel offers important insights to her attitude about life through the experiences of her characters. This paper will discuss what Jane Austen had to say about women, class mobility, and marriage based in the experiences of Elizabeth Bennet in Pride and Prejudice. In addition to that, the nature of Elizabeth Bennet's experience and lessons she "learned" from it will be estimated. The experience of women today and that of Elizabeth Bennet will be analyzed, as well as the reasons of Elizabeth Bennet's experience relevance for women position in our days. 2. Elizabeth Bennet is one of the main protagonists in Austen's Pride and Prejudice. Her experience in the novel is largely influenced by her nature and her personality, as well as appropriate traits of her character which allowed her to win her real love and destiny. Elizabeth is the second daughter in the family of the Bennets and the most clever and intelligent among them. Her positive traits allowed her to resist current bourgeois norms and traditions and to be higher than these norms. Mr Darcy noticed her charm and evaluated her as a woman who had interesting and unique individuality, but at their first meet they didn't had any romantic feelings towards each other - so, first impression can be not true. Darcy said that "She is tolerable, but not so handsome enough to tempt me; I am in no humour at present to give consequence to young ladies who are slighted by other men" (Chapter 3, p.7). It happened because of Elizabeth Bennet's pride and Darcy's prejudice about her social bac kground. So, in that moment Jane Austen depicted about the common social norms which were spread between men and women in that time, and those norms often asserted women to marry men who would provide high social status for their future wives. There are some characters in the novel who made different obstacles towards the relationships development between Elizabeth and Darcy, such as Mrs Bennet, Lady Catherine, Miss Bingley and Wickham, and the motifs which these people followed interfered to romantic relationships between Elizabeth and Darcy. Lady Catherine tried to control Darcy who was her nephew, Mrs Bennet tried to get married her daughters, including Elizabeth, by all means, and it led to numerous foolishness displayed by Mrs Bennet. Wickham deceived Elizabeth telling her that Darcy had taken his money, and that caused her mistrust to Darcy: "How abominable! I wonder that the very pride of this Mr. Darcy has not made him just to you! If from no better motive, that he should no t have been too proud to be dishonest - for dishonesty I must call it" (Chapter 16, p.60). So, Austen has showed that there are many obstacles for people who love each other to be together, and that there are some women whose motifs for marriage are not love but social class advantages. The author tried to show that love and true affections of those who really love each other are able to be higher than any obstacles. But the author also showed that social class and aspiration towards money and success can be a basis for marriage for
Subscribe to:
Posts (Atom)